Game of Thrones: Kingsroad features three Oldtown City Mysteries: The Location of the Body, A Great Discovery, and Lost Map. Unlike standard combat bounties or grinding routes, City Mysteries function as self-contained detective quests where players inspect physical clues, gather map pieces, and locate hidden containers across the settlement. Completing these investigation chains rewards players with copper and relic restoration kits.
What Are Oldtown City Mysteries?
City Mysteries represent a distinct quest category in Game of Thrones: Kingsroad. Community quest databases document seven City Mysteries across Westeros, concentrated primarily in major urban centers such as Oldtown and White Harbor.
Unlike faction tasks or auto-accepted board notices, City Mysteries are anchored by named non-player characters (NPCs) in the city streets. Progress relies entirely on environmental investigation, interpreting sketch diagrams, and navigating multi-part scavenger hunts rather than passing combat gear checks. Player documentation confirms that finishing these urban investigations supplies copper along with relic restoration kits, making them valuable side activities while exploring The Reach.
Oldtown Mystery Overview
| Quest Name | Primary Contact | Core Clue Mechanism | Primary Quest Rewards |
|---|---|---|---|
| The Location of the Body | Guard / Commoner | Map fragments and symbol markers | Copper, Relic Restoration Kits |
| A Great Discovery | Maester Venn | Intersecting circle diagram and boat chest | Copper, Relic Restoration Kits |
| Lost Map | Oldtown NPC | Map recovery and cross-referencing | Copper, Relic Restoration Kits |
The Location of the Body Walkthrough
The Location of the Body begins with an inquiry into an unsolved murder. Community quest logs state that initial evidence involves examining a victim to find a note bearing four distinct symbols in the luggage along with a partial map piece.
Player walkthrough footage shows the step-by-step route required to piece the evidence together:
- Speak with the commoner and the local guard about the murder situation to accept the investigation task.
- Head toward the Oldtown bell tower to track the eye symbol. Investigate the designated spot to collect Map Fragment 2 of 4.
- Follow the upward path marked on your map to locate the ear symbol. Pick up the next clue to secure Map Fragment 3 of 4.
- Continue uphill along the route, then drop down onto the marked platform below to retrieve the pouch with the right hand.
- Open your inventory interface and assemble the map fragments once all required components are collected.
- Follow the newly assembled map to a house marked by a bloody handprint.
- Open the chest next to the bloody handprint to take the pouch with the left hand.
- Return to the commoner to report on the findings and conclude the mystery.
A Great Discovery Walkthrough
The second Oldtown mystery, A Great Discovery, involves Citadel scholar Maester Venn. The objective requires following geometric diagram clues across the harbor and market districts rather than following standard GPS breadcrumbs.
Walkthrough footage documents the following sequence:
- Locate Maester Venn in Oldtown, sit down at the designated interaction spot, and initiate the conversation.
- Receive the visual clue, which presents two overlapping circular regions reminiscent of a Venn diagram.
- Travel to the search area highlighted by the first circle on your district map to find the initial hidden chest.
- Interact with the chest to extract the next map document.
- Follow the secondary map instructions down to the waterfront docks.
- Board the docked boat and investigate the chest sitting on the deck.
- Inspect the diagram inside the container and check back with the quest contact to complete the objective.
Lost Map Mystery
Lost Map serves as the third entry in the Oldtown investigation trio. Community quest archives note that it shares the map-recovery mechanics seen in the other two Oldtown investigations.
Unlike main story assignments, Lost Map relies on cross-referencing environmental landmarks against sketches provided in your journal. Specific coordinate recordings for every step have not been fully cataloged in public video repositories, but the quest operates through the same named NPC interaction points and search loops as its companion mysteries.
Troubleshooting Stuck City Mysteries
Because City Mysteries depend on evidence gathering rather than defeating waves of enemies, progress halts almost exclusively due to missing prerequisite steps.
- Missing Clue Items: In The Location of the Body, moving to the city marker without picking up both the note and the map piece from the starting evidence will prevent subsequent investigative triggers from appearing.
- Talking to Named NPCs: City Mysteries start through individual characters such as Maester Venn or city guards. Interacting with general notification boards will not progress or update these quests.
- Assembling Map Pieces: When multi-part fragments are collected, you must manually interact with the map prompt in your interface to assemble the puzzle before the final chest or handprint marker registers.
- Zone Desyncs: If an objective chest on a boat or near a building fails to offer an interact prompt, exiting the district or relogging into the game client clears temporary NPC and prop rendering stalls.
Frequently Asked Questions
What rewards do Oldtown City Mysteries provide?
According to player guides, City Mysteries in Oldtown and White Harbor award copper and relic restoration kits upon completion.
Where is Maester Venn located?
Maester Venn is located in Oldtown and serves as the quest giver for the A Great Discovery mystery chain.
Do Oldtown City Mysteries have level or Momentum requirements?
City Mysteries focus on investigation, dialogue, and container discovery. They do not feature direct gear-check gates or high-level combat encounters, though accessing Oldtown itself requires story progress into The Reach.
Why won't the final marker appear in The Location of the Body?
The final chest location near the bloody handprint requires collecting all map fragments and manually assembling the map. If any fragment or pouch was skipped along the path from the bell tower, the final scene will not trigger.










